This is such a sick and cute little game! im usually not good at roguelikes and bullet hells (especially the dodging lol), so i appreciate the difficulty choices. the game becoming hard because of what you choose is a great idea, and the "lesser of two evils" you choose between is something i haven't seen in a game before. the boss was a bit easier than expected though, but i don't mind it too much since it may just be me getting better along the way, therefore predicting how to best beat the boss.
The amazing music, sprite work/art, and movement/flow of the game reminds me of playing old atari games on my dad's box computer (our atari 2600 broke before i was born lol)-- the one that comes to mind is Haunted House. this game definitely brought out nostalgia i didn't know i still had, so it makes my feedback maybe a tinnnny bit biased, lol. I love hearing the little glitches in the music (that I don't know are intentional or not) since it makes the feeling of playing this all the more awesome.
Great job to everyone who worked on this!